Having integrity means that you take action to enforce rules that are indeed based on clear standards of right and wrong even if doing so seems hurtful at times to certain individuals that otherwise are of value to a certain group. A clear example of this in my life is when I caught a member of my World of Warcraft guild Stormchasers stealing from the guild’s bank to profit himself, causing me to expel him from the guild as punishment. This after he had offered to teach me and other members how to do better at player vs. player events. Sorry, but that does not allow you to ROB us!
I have never played Everquest, though I certainly read a lot about it years ago, and most of what I read made me NOT want to play it; the lore in the game was entirely racist in nature, with “good” races, “evil” races and “neutral” ones. It is still that way today. Continue reading
This is a sequel to
Last night, my faith in one of the oldest and largest guilds in all of World of Warcraft, Order of Knights Templar (OKT) of Lothar realm, was destroyed after several of its officers conspired to kick my main character, Bichorak, from the guild, claiming I caused “drama” in it. My actual crime: Reporting to Blizzard cheating activities by one of the members, Kibblenbits, and discussing it privately with at least two of those same officers, one of whom dismissed it with the comment “Who cares?”. The actual officer who kicked me from the guild, with no warning whatsoever, was Kymophobia.
This was after I had been a member of the guild for many months and worked hard to help make the guild one of the best and most popular in Lothar realm. I’d had many, many great experiences with the guild and its members and thought nothing would ever end that. But another member, who had first alerted me to the cheating, also warned me that the corruption of the guild was not limited to that one member. I should have listened to her! Continue reading
In August of this year, I was looking into Facebook like I did almost every day, and I saw this ad that said “World of Warcraft – Free to play up to level 20”. Up until this time, I’d had no interest in any MMO games, thinking they were just for teens. I’d read about Everquest, but my reluctance to pay for games like that made me miss out on what could have been some great experiences.
Prior to seeing that ad, I saw these videos:
Even though World of Warcraft was never mentioned, they sparked my interest in the game. The Facebook ad only pushed me to take the plunge I otherwise never would have.
Once I was in the game, I proceeded to experiment with different races and classes of characters, but the one I came to love playing with the most was a Gnome warrior I named Bichorak.
Then in October, I paid for an upgrade to the game and played it more than ever. The limited exposure to the game from the trial account had only made me eager to get more from it.
Some critical thoughts on the game and concepts related to it:
- This game IS addictive, but so can anything be that triggers pleasure to the body and mind, so to be consistent we would have to ban literally everything, including things that are essential to life, like sex and food. The “Drug Wars” waged by law enforcement over several decades have been a total waste of time, money, and lives and should be ended. Possession and use of a substance shouldn’t be banned; only if its use actually leads to harm of another person should legal action be taken.
- At first glance, the game seems to be all about violence and hatred between races. But in fact the actual theme of the World of Warcraft storylines is redemption from the mistakes of the past. ALL races have potential for both good and evil.
- Likewise, there is no point to stereotyping game players. I met some sweet people there who were very helpful to me, often asking nothing in return. And I also met some real jerks too. Inspired by the help I got as a new player, I in turn began helping others that were of lower levels once I reached the higher levels with my main character.
- Children who play the game soon learn the value of discipline, cooperation, and following orders. While playing solo is perfectly doable, the greatest rewards are for those who are willing to join groups and fight in dungeons, which provide richer loot and experience.
- Nothing lasts forever. A decade ago, Everquest was the greatest MMO ever. But it was overthrown by World of Warcraft, which is very simular in concept to Everquest. Perhaps a decade from now, something will overthrow WoW.
- The storylines of WoW are as rich and compelling as those of any other mythology….including those of the ancient Greeks and of modern religions like Judaism and Christianity. I can’t help but wonder if most of the stories in the Bible began merely as tales told for entertaiment, but hundreds of years later were mistaken for literal truth.
- Why do you have to pay in World of Warcraft (wiki.answers.com)